Tiger II - German King of Beasts. Tiger II P - new tank at the WOT supertest What to put on Tiger 2

You've had a good ride on the wonderful "Tiger" and discovered the next combat vehicle in the development branch of German heavy tanks - PzKpfw VIB Tiger II. Among players he has several nicknames - “Kote”, “KT”, “Dvoechka” or “Tiger-2”. We’ll start the tank guide, as usual, by looking at the module upgrade branches.

“Downloading” the insides

If you have accumulated a lot of free experience (we strongly recommend doing this), then use it to bring the tank to the top state. Otherwise, you will have to taste all the charm of a stock vehicle - however, this is one of the few tanks in the game from Wargaming, which even in its basic configuration feels quite confident, without causing overtly negative feelings.

First of all, we open the chassis. This will allow you to forget about weight restrictions and install any subsequent modules and will also increase the turning speed and overall dynamics of the tank.

The next module to open is the tower. It will add 100 strength points to the tank (sometimes this is quite critical) plus it will get rid of stray penetrations to the forehead coming from tanks at a lower level. The most important acquisition when installing this module is an increase in visibility and rate of fire.

Let's move on to the guns. It must be said that both guns that can be unlocked on the tank have their undoubted pros and cons. To taste the delights of playing on this wonderful device, the author advises opening both. The “pre-top” gun will delight you with a high rate of fire, good penetration, accuracy and high DPM (damage per minute). The top one loses in this indicator, however, it is much more “penetrating” and accurate, and also has a much higher one-time damage rate. So the final choice is up to the player. The main thing is to remember the features of the weapon and use it wisely depending on the game situation.

"Tiger-2". Guide: crew

The tank in question is at a fully grown-up level, the eighth level in the upgrade branch, quite often gets into battles with the “tens” and is very demanding of the crew. We recommend using crews with three full “perks” on any tank, starting from level eight.

So, what does our “cat” need so that he can fully show his teeth and claws?

  • Commander- “combat brotherhood” (increases all indicators by 5%), “repair” (TT is in the thick of battle, and the speed of repair of modules is critical), “jack of all trades” (in order to neutralize frequent concussions of crew members).
  • Gunner- “combat brotherhood”, “smooth rotation of the turret” (improving shooting accuracy in the thick of battle), “repair”.
  • Driver mechanic- “combat brotherhood”, “smooth running” (we improve shooting accuracy while moving), “cleanliness and order” (we reduce the likelihood of engine fire).
  • Radio operator- “combat brotherhood”, “repair”, “radio interception”.
  • Charging- “combat brotherhood”, “non-contact ammunition rack” (we reduce the chance of an explosion of this module), “repair”.

Additional equipment

A description of the Tiger-2 tank (guide) cannot do without talking about the elements of additional equipment absolutely necessary for installation. Considering that you have to fight in the first line and everything happens quite dynamically, you need to approach his choice from a practical point of view - strengthen the advantages and try to level out the disadvantages.

The following set will be optimal:

  • Improved ventilation- by installing it we increase all the parameters of the tank. In combination with the pumped-up “combat brotherhood” of the crew, this will give a total of 10% increase in absolutely all characteristics. This is a lot, so it is difficult to overestimate the importance of the module.
  • Large caliber rammer- speed up gun reloading by 10%. In a dynamic battle, and even more so a duel in an open area, this will more than once allow you to “shoot” the enemy and save you from destruction.
  • Accelerated aiming drives- the classic accuracy of the gun, further emphasized by this element, will allow you to quickly and effectively aim at the most vulnerable spots in the enemy’s armor, both at short distances and at long distances.

Tactics in battle

A guide to the Tiger-2 tank would be incomplete if it did not contain tips on how to effectively use the vehicle in battle.

So, when we go into battle, don’t forget that we are on a heavy tank. Our trump cards are a large supply of health points, solid frontal armor and a deadly cannon. Based on this, the first thing we need when starting the countdown is to analyze the composition of the teams.

If we are not below the middle of the list (or at the top)

We boldly go to “tank” the direction. We take into account that we are not given very much speed and we will not be able to quickly change the flank, so the choice of our attack vector must be unmistakable.

We arrive, take a position, and begin a firefight (if there are several opponents). In the case when our team is in a clear numerical majority, we need to lead the attack, leading our indecisive allies behind us. With the cry: “For the Motherland!” We rush at the enemy, trying to inflict maximum damage. If you are lucky with your teammates and they support the attacking impulse, then everything ends quickly and pitifully for the enemy.

If we find ourselves at the bottom of the table (battle with levels 9-10)

This is not a reason to despair. Our gun perfectly “sewing” almost anyone, we have a lot of health - we take advantage of it! We go with the top “heavies” to the battlefield and work as a support tank: when one of them rolls back to reload, we move forward and scare the enemy; If possible, we shoot, causing damage. As a last resort, you can cover your ally by taking a couple of projectiles on yourself. We keep our “top”, but we ourselves are still alive.

Let's not forget about the peculiarity inherent in all German tanks - a certain "squareness" of the device. This means that standing towards the enemy in a “straight on” position is strictly not recommended. The ideal “pose” would be a small diamond of 20-30 degrees. Movement towards the enemy is also recommended not in a straight line, but with a slight tack within the same degrees, thereby we save the huge NLD (lower frontal part) from breaking through. The diamond, by the way, is very effective in firefights (if you have a stone/wall/rock nearby): the combination of “going out in a reverse diamond shape - shooting - driving into cover” will save you more than once, because the tank “eats” damage very effectively caterpillars.

Conclusions on the Tiger-2 tank

In turn, we recommend that you familiarize yourself with “Dvoechka” (if you are interested in the video format) based on the creation of another, more professional performer, who gives quite practical recommendations for playing the Tiger-2 tank. The guide from Amway921 will teach you not only how to properly operate a combat vehicle, but will also show you advantageous positions and tell you about the tactics and nuances of combat. It’s easy to find it on well-known channels on the World Wide Web.

In any case, we hope that the article was useful to readers in terms of obtaining the necessary information.

Good luck to you!

5 years and 4 months ago Comments: 0

A little history.

“Armor and mobility are not the only combat properties of a tank. Its most important property is its fire.” G. Guderian. Based on the design of 88mm anti-aircraft guns, German designers created a tank gun that was used to arm the Tigr tank, and an even more powerful 88mm gun developed on its basis was used to arm the Ferdinand and Tiger II tank destroyers.

Introduction.

Our performance characteristics.
1 - Chassis rotation speed 26 degrees per second.
2 - Turning speed 25 degrees per second.
3 - Maximum speed 28 km/h (the lowest at the level).
4 - Mixing time 2.3 seconds.
The visibility with 100% crew is 400 meters. A very accurate weapon that can confidently hit targets when fired, has a dispersion of 0.34 meters for every 100 meters. The armor penetration of an AP projectile is on average 225mm, which allows us to hit armored targets such as the E-75. One-time damage is equal to 320 units.

Reservation.

The upper frontal part has an armor thickness of 150mm. Located at an angle of 50 degrees, it can withstand hits from most guns up to level 9.


The hull armor is 80mm, which makes it possible to side and partially protects against penetration.


The frontal armor of the turret is 185mm and the angles of the side plates are rational.
The sides of the tower are protected much worse than its forehead.

Here is his detailed booking scheme:

Pros and cons.

Pros:
1 – Armor penetration.
2 – Mixing time.
3 – Accuracy.
4 – Booking.
5 – Number of HIT POINTS.
6 – Review.

Cons:
1 – Tall silhouette.
2 – Insufficient vertical aiming angles.
3 – Front transmission location.
4 - Lightly armored NLD.
5 – High fire hazard.
6- Low mobility.

Tactics for introducing combat.

Urban area:
Like all TTs, the Royal Tiger feels most confident in urban conditions; it is enough to take a position that will hide your vulnerable lower part; this can be an embankment, vehicles, a tank embrasure, etc. The Royal Tiger is also quite good in shootouts from around the corner if you approach the enemy from the right angle.

Additional modules:

Gun rammer- reduces reload time by 10%
Vertical stabilizer– reduces gun spread when rotating the turret by 20%
Coated optics– increases viewing range by 10%
Also, instead of Coated optics, you can put Improved ventilation- increases the skills of all crew members by 5%

Upgrading the crew (Perks).

Commander:
1 - Sixth sense or Jack of all trades - allows the commander to determine whether his tank has been detected by the enemy or not \ replaces incapacitated crew members.


Gunner:
1 – Sniper - increases the chance of causing critical damage to enemy tank modules and crew.
2 – Repair - reduces the time required to repair modules.
3 - Combat Brotherhood - increases all crew skills by 5%.
4 - Smooth turret rotation - reduces the spread of the turret when turning it.

Driver:
1 - King of the Off-Road \ Virtuoso - reduces the resistance of medium and soft soils, increases maneuverability and reduces the time it takes for the tank to accelerate to maximum speed.
2 – Repair - reduces the time required to repair modules.
3 - Combat Brotherhood - increases all crew skills by 5%.
Then it’s up to your own discretion.

Radio operator:
1 – Radio interception – Increases viewing range.
2 – Repair - reduces the time required to repair modules.
3 - Combat Brotherhood - increases all crew skills by 5%.
Then it’s up to your own discretion.

Loader #1:
1 – Desperate - speeds up gun reloading if the tank has less than 10% HP remaining.

3 - Combat Brotherhood - increases all crew skills by 5%.
4 – Intuition – Creates the likelihood that the loader will instantly change the type of projectile in a loaded weapon or during reloading.

Loader #2:
1 - Non-contact ammunition rack - increases the strength of the ammunition rack.
2 - Repair - reduces the time required to repair modules.
3 - Combat Brotherhood - increases all crew skills by 5%.
Then it’s up to your own discretion.

Equipment.

First aid kit (small or large)- the driver is criticized very often.
Repair kit (small or large)- the engine crashes very often.
Fire extinguisher (manual or automatic)- the engine often catches fire, I advise you to take an automatic one with you.

Ammunition.

30 armor-piercing x - the main type of shells for attacking enemy tanks.
10 cumulative- an excellent projectile in the fight against heavily armored tanks or tank destroyers.
2 - ideal for destroying lightly armored enemy vehicles.

Let's summarize:

Rush– it is well suited for this, its reloading, its penetration, accuracy and most importantly its armor, allow you to do this successfully.
Def– for this he is ideal for this, he has everything, reloading, armor, hid his NLD behind a dune, a corpse, an embankment, etc. or you tank, rolling back from houses and shooting the enemy, I think they can hold the direction until the allied forces approach.

As a result we have a good lvl 8 TT with an accurate gun, good armor penetration and excellent armor.

Thank you everyone! Good luck on the battlefields!

Heavy German tank ( Royal Tiger), one of the most “pleasant” tanks in the game World of Tanks. For those who like to play heavy tanks, this is one of the best options.

Historical background onTiger II.

A little historical information about our “character”. , or Royal Tiger (KT), as it was also called, was one of the most powerful tanks of the Second World War. It began to be produced in the spring of 1944, and before the end of the war, 489 units of this equipment were produced. Official name of the tank Panzerkampfwagen VI Ausf.B, and already in the armies fighting against Germany it was called Tiger II or Royal Tiger (KT).

This was the first model in the history of tank building that was developed for a cannon; as a rule, a cannon is developed for a tank, but here it was the other way around. The engineers were tasked with developing a vehicle on which one of the most powerful and successful guns of that time could be installed - the 88-mm KwK 43 L/71, since it was impossible to install it on existing tanks due to the size of the gun. So, the main advantage of the tank was its cannon, which allowed it to destroy any enemy armored vehicles, but the disadvantage was its large mass and weak engine power, which ultimately affected the low driving performance and overall reliability of the tank.

Technical characteristics of the tankTiger IIin the game.

Let's move on directly to the gaming characteristics Tiger. In my opinion, the KT is one of the most beautiful tanks in the game, like the E-75 and E-50, which appeared later. Tiger II looks the way a tank should look; when you see such a vehicle, you immediately begin to respect tank troops.

When we play on a heavy tank, there is no need to talk about speed and maneuverability, and in the case of a CT, even more so, our strength is in the thickness of the armor and the damage that a powerful gun inflicts. So remember that the cannon is our main trump card, it is powerful and accurate in this tank.

Let's compare the characteristics of tanks that are in the same class as Tiger II

Characteristics/Tank

AMX50 100

Strength

Engine power (hp)

Maximum speed (km/h)

Turning speed (deg/sec)

Hull armor (front/sides/stern in mm)

Turret armor (front/sides/rear in mm)

Basic projectile damage

Armor penetration with basic projectile (mm)

Gun rate (rounds/min)

Turret rotation speed (deg/sec)

Communication range (m)

As you can see, even when compared with tanks that can only be purchased for “real” money, our Tiger has one of the best indicators in terms of armor, weight and gun power. The IS-3 has a more powerful gun, but our rate of fire and accuracy are higher, and in long- and medium-range battles, accuracy plays a big role. The gun is really very accurate, I had the opportunity to ride on the IS, it’s like heaven and earth. It's very difficult to miss on the Tiger II.

Guide to playing a tankTiger II.

As I wrote above, the main trump card is the accuracy and power of the gun. Therefore, on CT, you can shoot from a fairly safe distance. Only when I reached this tank did I feel the full power of the heavies, this tank can cause trouble for any tank, even one level higher.

As soon as I switched to the “second” Tiger, I noticed that it was quite easy to set it on fire, most often with a shot in the forehead in the lower part, the problem decreased after leveling up the crew and upgrading the tank.

How to fight on CT? Everything is very simple, we always stand with our forehead facing the enemy and at a slight angle, increasing the likelihood of the enemy’s shot ricocheting. In front, our weakest points are the lower part of the armor, just above the bottom and the hatch on the turret, but this is for point-blank fire. So, ideally, stand so that the lower part is not visible, in some kind of recess or behind an obstacle. If you maneuver successfully, don’t stand still and don’t let them shoot at a right angle, you can even defeat a tank of a higher level. Several times it was possible to “overwhelm” the E-75 this way, perhaps due to the enemy’s inexperience or underestimation. The most difficult thing for me was and remains the IS-4, on any vehicle, I noticed that it is very difficult to penetrate it even in the rear, no other tank has such a percentage of ricochets.

The tactics of behavior on the map depend on whether you are at the top of the team or below. If you are top, then you have certain obligations to the team, you must hold some kind of flank, a standard task for top heavyweights. If you're somewhere in the middle, then the choice of game depends more on you and your playstyle preferences. You can stick behind stronger allies, causing trouble for the enemy with your cannon, or you can simply “camp” somewhere behind a pebble or bush. Choose only the correct position so that it is difficult to get around you from the rear, if suddenly some CT wants your “blood”.

Of course, it’s better not to get involved with tanks two levels higher; only the side and rear parts are suitable for penetration there, so it’s better not to climb in yourself. Wait until he starts a fight with an enemy of the same class, and then go to the side or from behind.

If you encounter a PT starting from level 8, it is better not to go head-on, otherwise it will be very “hurtful”. If possible, the standard scheme is to get used to it; if you see that it won’t work, shoot at the penetration points.

If a ST plays at you competently, he will try to come in from the side, from behind, and spin you around, and since our turret does not turn quickly, this can be a problem. Try to help turn the turret with your body, exposing the CT's forehead, he most often shoots on the move and he doesn't have much time to aim, he just tries to shoot at your side, exposing his forehead, you do not allow him to accurately shoot at the lower part of the armor. If there are several STs of different classes, turn your back on the one that is weaker.

Tank profitabilityTiger II.

You only get profit if you win or have a well-run round. If there is an unlucky streak of only defeats, then you begin to “get into the red.” An BB shot costs 1030 silver, a landmine costs 650. The cost of repairs is about 13,000 thousand silver.

Penetration zones and weak points of Tiger II.

Kolizhen model of the Tiger II tank.

The transition to wot tiger 2 is a real holiday. And no wonder: after all, compared to the first version of the tiger, the royal tiger is a truly strong heavy tank.

In world of tanks tiger 2 is a powerful, accurate weapon and strong frontal armor. A level 7 tiger lacks much of this. Especially strong armor. But before the holiday in the form of the top tiger 2 you need to sweat, because tiger 2 world of tanks stock is not a holiday at all, but a rather sad sight. In order to make it easier for you to upgrade this tank, I suggest you pay attention to a certain order of upgrades.

How to upgrade wot tiger 2

IN world game of tanks tactics TT requires great responsibility from players. It can be said that most of the responsibility for victory or defeat in random battles lies with heavy tanks. That is why for Tiger 2 World of Tanks stock it is especially painful to upgrade to the top-end configuration. Therefore, for optimal pumping speed you need to know a couple of points:

  • Learn everything you can while still on the tiger tank. Engines, radio, gun. In general, make the tank elite.
  • Before selling a level 7 tiger, remove the top engine and top radio from it. They can be installed on wot tiger ii.

If you have completed these steps, then you can safely start pumping up wot tiger 2. First of all, you need to pump up the chassis. The cost of studying is 16,940 experience units. The chassis will add carrying capacity to the tank and improve agility by 3 degrees. Thus, the king tiger will have a turning speed of 26 degrees per second. After researching the chassis, you need to accumulate 22,260 experience to research the top tower. It will add 100 HP and 85mm armor to the tank, but will turn slower.

After examining the turret on the tiger ii wot, you should examine the 10.5 cm KwK 45 L/52 gun. The cost of studying is 16,800 experience units. This is an intermediate weapon between the stock Tiger 2 World of Tanks and the top-end one. It has 200mm penetration, 320 damage, a fire rate of 5.92 rounds per minute, a dispersion of 0.37m, and an aiming speed of 2.3 seconds. You will have to play with this weapon for quite a long time, because before the top gun you need to accumulate as much as 46,000 experience points. But even with this gun, Tiger 2 can already fully implement TT tactics in the world of tanks - this gun has enough penetration, and the top gun will differ from it only in accuracy, rate of fire and penetration.

For 46,000 experience, we will research the top gun 10.5 cm KwK 46 L/68. Congratulations, your wot account upgrade is complete, and now you are the owner of the top tiger 2 wot! This Royal Tiger weapon has the following characteristics:

  • Level: IX
  • Name: 10.5 cm KwK 46 L/68
  • Armor penetration: 225/285/60mm
  • Average damage: 320/320/420 hp
  • Rate of fire: 5.26 rounds per minute
  • Spread at 100m: 0.34
  • Mixing time: 2.3 sec

As you can see, this gun is very similar to the pre-top gun in terms of damage and aiming time. But significant improvements are also noticeable: 225mm penetration is already a serious argument when fighting high-level targets, and increased accuracy allows wot tiger 2 to fight much more effectively at long distances.

Among other things, the tactics of the world of tanks with the appearance of a top gun on the royal tiger changes noticeably. Despite the strong frontal armor, the CT is not recommended to engage in close combat unless necessary, since from close range it is easy for the enemy to fire at the weak points of the tank: the commander's turret, the machine gun in the VLD and the thin NLD. Besides, Tiger 2 isn't very good fast car, and therefore medium and long distances will eliminate the risk of being overwhelmed by medium tanks. For the same reason, it is better not to take single positions. However, the last tip is suitable for any tank, and it is best to have a reliable comrade as cover. Play in platoons and you will get great leveling.

Information about the new German heavy tank Tiger II (H), which will be at level 7 of the world of tanks. It is not yet known whether it will be a premium tank or an elite one, maybe it will be an alternative to the Tiger P for the new German research branch.

Interesting news for all fans of the German tank branch. The preliminary characteristics of the vehicle look promising, so the release of the vehicle in the game will be a truly significant event.

It should be clarified that there is no specific information yet about whether the tank will be presented in the assortment of the game store or will be given to players as a result of the promotion. Specifications are also preliminary and may change.

Historical facts of Tiger II (H)

The heavy tank Tiger II (H) was the most protected vehicle of the Second World War, put into mass production by Germany. The equipment was produced from 1944 to 1945, a total of 490 units of such machines were produced.

This modification was equipped with an Aders turret, which, unlike the Porsche, had a more simplified geometry. The armor of the frontal part of the hull was 180 mm, and had a plate angle of 10 degrees. The gun mantlet was straightened, which prevented the projectile from ricocheting into the unprotected part of the hull.

The weight of the equipment was amazing - 68 tons, but thanks to the installation of wide tracks, the maneuverability on difficult soils was maintained at the proper level. At the same time, it was not possible to avoid overloading the engine-transmission compartment.

The Tiger II (H) was equipped with the most powerful gun in the history of Nazi Germany: the 83 mm 8.8 cm KWK 43 L/71 gun. However, this did not correct the overall picture; although the vehicle turned out to be armored, it was poorly maneuverable and technically unreliable. Significant disadvantages include the extremely low power reserve.

Tiger II (H) performance characteristics

Traditionally, we’ll start the guide to Tiger II (H) with the parameters of vehicle survivability on random fields. Everything looks pretty good here. The tank has a solid safety margin of 1,500 units.

This is a good parameter even by the standards of eighth levels. The base view of the Tiger II (H) is 380 meters. Quite decent for a heavy vehicle, in addition, the value can be improved by crew skills and additional equipment.

Tiger II (H) WoT is the proud owner of a decent top speed of 38 km/h. However, the “German” is let down by the ratio of engine weight and power. Therefore, it is very difficult for the heavy weight to accelerate, so maximum speed can only be achieved by accelerating down a hill with a tailwind.

Maneuverability also leaves much to be desired.

The armament of the Tiger II (H) looks good, but the gun is not a standard weapon at the seventh level. In particular, armor penetration with a basic projectile is 203 mm; the value can be increased to 237 mm by loading a gold projectile.

The tank's alpha is 240 units, which provides about 1,700 damage per minute.

Thanks to these features, Tiger II (H) promises to be a good source of income. Armor penetration indicators allow you to deal damage to high-level vehicles, which will ensure a stable flow of silver credits into the player’s piggy bank.

It should be noted that the gun has characteristic German accuracy and stabilization. I'm pleased with the mixing time and spread. When it comes to vertical declination angles, the Tiger II (H) gun drops 8 degrees, allowing for effective terrain play.

Information on the characteristics of the Tiger II (H) tank is listed below:

Tiger II (H) armor

When it comes to armor, the Tiger II (H) is very similar to its older brother, the Royal Tiger, which is at tier 8. Accordingly, classmates will have to work hard to punch the premium “German” in the forehead.

So, the frontal projection of the turret has 185 mm of armor located at the right angles. Classmates will definitely not be able to penetrate Tiger II (H) into the front of the tower, but some eights are quite capable of such a task. In addition, the Tiger's turret is traditionally crowned with an impressive commander's cupola, which cannot boast of good armor.

Full booking values ​​are shown in the image below:


The frontal projection of the hull has a 150 mm upper frontal part. Considering that the armor plates have a rational slope, the thickness of the reduced armor will be about 238 mm. Accordingly, the heavy can confidently tank damage even from level 9 opponents.

As for the sides, the Tiger II (H) has only 80 mm of armor per circle, so shells even from level six vehicles will easily enter here at a right angle. Of course, the “German” can tank with its sides when positioned in a diamond formation, but the main thing is not to allow itself to be driven around.

Comparison of Tiger II (H) with VK 45.03

If you look closely full specifications Tiger 2 (N) with the characteristics of the premium tank level 7 VK 45.03, we can conclude that this is the same tank, only with more armor.

The gun of the Tiger II (H) fully corresponds to the VK 45.03 tank, but the values ​​of the characteristics: gun reload speed, gun aiming time and shooting accuracy are still different. And naturally the VK 45.03 will be slower, since the tank engines are the same, but the weight is different.

Equipment and crew skills for Tiger II (H)

When choosing additional modules, you need to focus on increasing the potential of the machine. Therefore, we suggest trying this option:
1. Rammer - we are dealing with a premium tank, so we need to definitely increase the DPM.
2. Stabilizer – we get an additional bonus to accuracy, which allows us to use ammunition more efficiently.
3. Ventilation – we slightly improve all the characteristics at once.

It should be noted that the last slot can be left for coated optics in order to compete equally with high-level technology. Tiger II (H) crew perks play no less a role than right choice equipment. It is recommended to study the crew skills in the following order:
When choosing consumables, we do not reinvent the wheel, but use a standard set of combat equipment. Considering that with update 9.18 consumables became infinite, this will help to significantly increase the survivability of equipment.

Tactics for playing Tiger II (H)

How to play Tiger II (H)? Judging by the preliminary characteristics of the tank, playing on this vehicle will bring maximum pleasure to experienced tankers and beginners. The main thing is to learn to realize the strengths of the tank and hide the shortcomings.

Let's start with the basics. Tiger II (H) has good frontal armor, which positions it as a breakthrough vehicle. Therefore, when we get to the top of the team, we choose a direction and begin to push it confidently, using the support of our teammates.

At the same time, do not forget when choosing a position to save from artillery and hide the NLD. This is standard tactics for heavily armored tanks. It should be noted that thanks to the armor provided, Tiger II (H) can stand statically, catching non-penetration and ricochets. However, it is better to “dance” by shifting the hull to the left/right, turning the turret. This will make it difficult to target the commander's cupola and other vulnerable hull parts.

If Tiger II (H) falls into the middle and bottom of the list, there is no point in flaunting your invulnerability. In high-level battles, there will be many tanks that will confidently penetrate the formidable “German” even into the frontal projection of the turret.

Therefore, you will have to stay on the second or third line, hiding behind the backs of your more armored comrades, trying to maximize the accuracy of the gun. Relatively good spread ensures effective shooting at long distances. It is better not to enter into direct confrontation with level 8-9 tanks.

In general, Tiger II (H) feels confident on urban maps, where you can hide an NLD, taking hits on the front part of the tower. In addition, in confined spaces it is difficult to bypass the tank, so vulnerable sides will be reliably protected.

In open locations, Tiger II (H) turns into a clearly visible target: this is facilitated by its high silhouette and low mobility. Therefore, even on such maps we try to find shelter.

In addition, even if you are at the top, you don’t need to rush a direction in splendid isolation: 2-3 medium tanks or light tanks will tear apart the formidable “Tiger” in an instant.
Overall, the car is quite interesting and will not require much getting used to. Therefore, we are looking forward to the release of Tiger II (H) in the game.

Brief summary of Tiger II (H)

To fully realize the considerable potential of the Tiger II (H), you need to have a full understanding of its capabilities. To make things easier, we have summarized the strengths and weaknesses of the machine.

So, according to the analysis of WoT-info. ru, Tiger II (H) has such advantages :
An impressive safety margin for level 7.
Good frontal armor performance.
Relatively good CSA.
Comfortable UVN.
Expected German accuracy and gun stabilization.

If we talk about shortcomings , a good overall picture is spoiled by the following moments:
Bulky silhouette.
Frankly weak dynamics.
"Cardboard" sides.
Not the best alpha on the level.
Fortunately, the listed disadvantages can be leveled out by installing additional equipment and pumping up the crew.


It turns out to be an interesting vehicle, located at level 7, with sufficient armor and good weapons. Tiger II - H is equipped with an 8.8 cm Kw.K gun. 43 L/71 and a Maybach HL 230 P30 engine, the crew of the combat vehicle is five people: commander, gunner, driver and loader.

Almost identical cars were obtained with VK 45.03. It’s just not clear how it will be possible to get Tiger II (H), and whether it will be a premium tank of the seventh level. As they say, let's wait and see.